Yes, it's busy, with too many pop-ups, but I've seen a lot worse. The UI is easy to follow and to alter and adjust. This is where I give RO a huge thumbs up. I was expecting a pet class but although there is a tiny, floating creature that hangs around near your shoulder, that turns out be your "weapon" rather than a traditional pet that tanks for you. It had possibly the most confusing description, which I think I may have misunderstood. I went with The Spiritshaper (Difficulty Rating 3* out of five, equal easiest with Gunslinger). There's a decent explanation of what you might expect from each in terms of gameplay and there's also a difficulty rating. There are six - Blademaster, Vanguard, Swordmage, Occultist, Spiritshaper and Gunslinger. The game does a bit better when it comes to Classes. RO doesn't even the usual option of "human with cute animal tail and/or fur" or "human with pointy elf ears". Unlike Western MMO players, a significant subset of whom like to play non-human and even - *gasp* - ugly races, the Eastern market apparently demands humans, humans and more humans. You can be a human or a child-like human and that's that. The other problem, about which nothing will ever be done, is the utter blandness of the "races" you can choose.
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